Adds a block of single styled text to the current page.
For adding multi-styled text or for chaining text from one page
to another you should use the AddTextStyled method which is used for
The text is in the current style, size and color and starts at the location
specified in the current position. If the text is long it will
will wrap and extend downwards until it fills the current rectangle. Text positioning in the
rectangle is determined by the horizontal and
You can chain together multiple text blocks so that text flows
from one to the next. To do this you need to first add a block of
text using AddText. Then add multiple new text blocks using
AddTextStyled each time passing in
the ID obtained from the previous call after adjusting the target
location (such as the rectangle or the page).
The AddText function returns the Object ID of the newly added
Text Object. If no text could be added then zero is returned. This
will happen if a zero length string was supplied or if the
rectangle was too small for even one character to be displayed.
Typically you will get a return value of zero if your text was
too large to fit in your Rect or if the Pos was at the end of the Rect. So if
you are expecting text to be displayed and are seeing a return
value of zero, check your text size, check your Rect is where you
think it is by framing it using FrameRect and ensure your Pos is set at the top
left of the Rect.
Text is drawn word-wrapped within the current rectangle with the
first character at the location specified by the Pos property. Normally the Pos property reflects the top left
position of the current rectangle. However if you need to alter the
position at which text drawing starts you can modify the Pos property after changing the
Rect. When the text has been
drawn the Pos will be updated
to reflect the next text insertion point.
Character positioning is specified from the top left of the
character. Please see Pos for
details on positioning when using vertical fonts. The FontSize determines the total
line height and the character baseline is 80% of the way down from
the top of the line.